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RYX
January 20th, 2007, 09:48 PM
I just came across the info that Adobe released the final version of the FlashPlayer for Linux ... So after two years of waiting, we finally have Flash9 (i.e. ActionScript3 features) on our beloved Linux-platform ... isn't that great?

Adobe Systems Incorporated (Nasdaq:ADBE) today announced the availability of Adobe® Flash® Player 9 for Linux, the next-generation client runtime for engaging with Flash content and applications on Linux open source operating systems. Adobe Flash Player 9 delivers a consistent cross-platform experience and extends unprecedented performance and advanced features to the broadest set of developers and users to date. Additionally, Linux developers can create, test and deploy rich Internet applications (RIAs) on the Linux platform using the free Adobe Flex® 2 Software Developers Kit (SDK), Adobe Flash Player 9 and the free Flex Data Services 2 Express.

Think about it whatever you like (e.g. proprietary shit, useless, svg is better, ...), but it's a good and important step for the Linux desktop.

:)

amgeex
January 20th, 2007, 10:07 PM
Yup! Now the question is, when will it appear on ubuntu's repositories? :roll:

RYX
January 21st, 2007, 12:33 AM
Suse and Fedora will have it included with their next releases. Ubuntu only in the multiverse, I think. But it is not very difficult to download the player from adobe.com and extract libflashplayer.so and flashplayer.xpt into $HOME/.mozilla/plugins ... their install-script is really not needed.

If things go well, then it will be possible to create a flashplayer-wrapper within a Screenlet - that would be really cool ... :)

amgeex
January 21st, 2007, 12:50 AM
That sounds "tasty" RYX... I'll try to come up with a nice screenlet some time. I don't knwo too much python, but I'm learning ruby, which is similar, somewhat. I'll see what I can come up with... can you suggest something that might help me to create a screenlet?

P.S. Sorry for being off topic... :shock:

imnotpc
January 21st, 2007, 12:56 AM
Is there support for x86_64?

RYX
January 21st, 2007, 01:00 AM
Well yes, off-topic - but nobody cares about Flash on Linux anyway. :)

... You can look at the ExampleScreenlet, it gives a very basic example of a themeable Screenlet ... the RulerScreenlet is also quite simple to understand.

My personal opinion is that Ruby is much better than Python (though slightly more difficult), but Python is the official gnome/ubuntu/...-language, that's why I chose python. I really love the objectiveness of Ruby ... Ruby is really a programmer's best friend.

:)

mikedee
January 21st, 2007, 01:31 AM
Well yes, off-topic - but nobody cares about Flash on Linux anyway. :)

Well that may not be true, but they certainly do not care about flash on 64-bit Linux :(

Last I heard the official reason was that there is no official mozilla 64 bit build therefore they do not need to supply a 64 bit version of flash, because obviously people only use it with a browser.

imnotpc
January 21st, 2007, 02:11 AM
I've been running x86_64 Athlons with Linux since the chips first came out and this is by far the most annoying issue I deal with. Just about every site uses flash these days and I'm sick to death of being asked if I want to download a driver that doesn't exist.

amgeex
January 21st, 2007, 03:32 AM
Well yes, off-topic - but nobody cares about Flash on Linux anyway. :)

... You can look at the ExampleScreenlet, it gives a very basic example of a themeable Screenlet ... the RulerScreenlet is also quite simple to understand.

My personal opinion is that Ruby is much better than Python (though slightly more difficult), but Python is the official gnome/ubuntu/...-language, that's why I chose python. I really love the objectiveness of Ruby ... Ruby is really a programmer's best friend.

:)
Thanks for the answer RYX. I'm really liking ruby, and I'm also a Java programmer, so I like objects! I'll download the latest release of the screenlets and check it out... maybe I can do something...

And I'm already using flash 9beta2; I hope the ubuntu guys make it available in their repos for edgy.

euskal
July 2nd, 2007, 07:28 PM
Well that may not be true, but they certainly do not care about flash on 64-bit Linux
Last I heard the official reason was that there is no official mozilla 64 bit build therefore they do not need to supply a 64 bit version of flash, because obviously people only use it with a browser.

you've got gnash it runs ppc and 64bits http://www.gnashdev.org/
Gnash supports many SWF v7
features and ActionScript2 classes. Gnash also runs on many GNU/Linux
distributions, embedded GNU/Linux, FreeBSD, NetBSD, OpenBSD, non x86
processors, and 64 bit architectures. :D :D
In recent CVS, Gnash will play YouTube and Lulu TV video flash movies. Although there are still bugs to fix, the basic functionality (i.e., video playback :))

if you don't want to use the browser gnash [options] file.swf




Calculating dependencies... done!
[ebuild N ] dev-util/cvs-1.12.12-r4 USE="crypt nls pam -doc -emacs -kerberos -server" 3,123 kB
[ebuild N ] dev-libs/boost-1.33.1-r1 USE="-bcp -bjam -debug -doc -icu -pyste -threads -threadsonly" 11,238 kB
[ebuild N ] x11-libs/gtkglext-1.2.0 USE="-debug -doc" 688 kB
[ebuild N ] net-www/gnash-9999 USE="gstreamer kde xml -agg -ffmpeg -nsplugin" VIDEO_CARDS="-i810" 0 kB

Total: 4 packages (4 new), Size of downloads: 15,048 kB

Would you like to merge these packages? [Yes/No] n

Psychosis
August 12th, 2007, 12:09 AM
This topic is a bit old, but I'll post this for future reference:
I tried Gnash, but I found it to be too early in its development for daily use.

As for x86_64 solutions, I found a 64-bit plugin that can wrap itself around 32-bit Netscape plugins, called nspluginwrapper (http://gwenole.beauchesne.info/en/projects/nspluginwrapper).

It's distributed as source tarball or as an rpm, but debian packages can be obtained with alien. (more information about that here (http://ubuntuforums.org/showthread.php?t=341727).

It almost works perfectly but it has some minor problems when clicking on interactive buttons in Flash applications. Specifically, if you click on a button, the applet looses "focus" in a strange way, and you have to click outside the flash applet and then inside it to regain "focus". It's a minor bug, but I am sure it will be resolved as development continues on it.