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View Full Version : New blur plugin screen request.


PaK
January 14th, 2007, 05:56 PM
Can somone put here screenshot of new blur plugin ? Or maybe vidcap?

lagorgy
January 15th, 2007, 08:30 PM
there u go:

http://img384.imageshack.us/img384/918/screenshotyt4.th.png (http://img384.imageshack.us/my.php?image=screenshotyt4.png)

julio
January 16th, 2007, 11:36 AM
I can't really find what is blured and what is not. It seems that every thing is blurred except a little area on the left of the console window. Am I right ?
Is it buggy ? Or what is it supposed to do ?

watkin5
January 16th, 2007, 11:56 AM
I see a slight blur on the brower window behind the console, and every thing else is sharp.
Is your browser displaying the image at its original size.

julio
January 16th, 2007, 12:04 PM
Is your browser displaying the image at its original size.
Yes.
I see a slight blur on the brower window behind the console, and every thing else is sharp.
No. Look at the "Can somone put here screenshot of new blur plugin ? Or maybe vidcap?" in the browser window :
"Can s" is blured.
"omone" is sharp.
" put here screenshot of new blur plugin ? Or maybe vidcap?" is blured

If you look closely this is the same for the Author / Message blue bar. Strange....

PaK
January 16th, 2007, 01:31 PM
Indeed there is bug here look at magnifited screen

http://img440.imageshack.us/img440/7990/buguc1.png (http://img440.imageshack.us/my.php?image=buguc1.png)

only small part of the screen is not blured, i suppous there is a bug in finding destination region of blured area propably David is still working on it


+/*

+ TODO:

+

+ 1. This function should just update the minimum required destination

+ region for reasonable destination blurring performance. Some GL to

+ screen space coordinate transformations needs to be done to get

+ that right.

+

+ 2. We should check for cases where one solid window covers the

+ complete destination region and in those cases use that window texture

+ as destionation instead. This should give us another major performance

+ improvement.

+*/

+static void

+blurBindDstTexture (CompScreen *s)

this are only my speculations :)