mikedee
December 31st, 2006, 07:11 PM
This is the best tutorial that I have found for intro to openGL. It explains everything very well and provides good examples. Skip the part about creating a window, compiz does that part for you :)
http://www.falloutsoftware.com/tutorials/gl/gl0.htm
Some other tutorials/reference
http://www.paulsprojects.net/tutorials/tutorials.html
http://steinsoft.net/index.php?site=Programming/Code%20Snippets/OpenGL/
http://www.codeproject.com/opengl/Geometric_Primitives.asp
http://gpwiki.org/index.php/Category:All_OpenGL_articles
Here are the online versions of the blue book and the red book. Blue is reference, red is a guide.
http://www.glprogramming.com/blue/
http://www.glprogramming.com/red/
Tutorials for reflection, shadows etc
http://nehe.gamedev.net/lesson.asp?index=06
http://www.falloutsoftware.com/tutorials/gl/gl0.htm
Some other tutorials/reference
http://www.paulsprojects.net/tutorials/tutorials.html
http://steinsoft.net/index.php?site=Programming/Code%20Snippets/OpenGL/
http://www.codeproject.com/opengl/Geometric_Primitives.asp
http://gpwiki.org/index.php/Category:All_OpenGL_articles
Here are the online versions of the blue book and the red book. Blue is reference, red is a guide.
http://www.glprogramming.com/blue/
http://www.glprogramming.com/red/
Tutorials for reflection, shadows etc
http://nehe.gamedev.net/lesson.asp?index=06