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mikedee
December 31st, 2006, 07:11 PM
This is the best tutorial that I have found for intro to openGL. It explains everything very well and provides good examples. Skip the part about creating a window, compiz does that part for you :)

http://www.falloutsoftware.com/tutorials/gl/gl0.htm

Some other tutorials/reference

http://www.paulsprojects.net/tutorials/tutorials.html
http://steinsoft.net/index.php?site=Programming/Code%20Snippets/OpenGL/
http://www.codeproject.com/opengl/Geometric_Primitives.asp
http://gpwiki.org/index.php/Category:All_OpenGL_articles

Here are the online versions of the blue book and the red book. Blue is reference, red is a guide.

http://www.glprogramming.com/blue/
http://www.glprogramming.com/red/

Tutorials for reflection, shadows etc

http://nehe.gamedev.net/lesson.asp?index=06

delphinen
April 11th, 2007, 04:41 AM
It would be really awesome if someone would make an introduction tutorial for Compiz :roll:

The little I know about OpenGL, I learned thanks to http://nehe.gamedev.net/ , I really recommend it, along with the links mike posted (a shame that the best sources, The Red and The Blue book links are not working :? )

cornelius
April 11th, 2007, 09:36 AM
Must-see reference for pixel shader (fragment program) hackerz:
http://lawlor.cs.uaf.edu/~olawlor/ref/gl/glfp/
http://www.opengl.org/registry/specs/ARB/fragment_program.txt
Very useful stuff 8)

mikedee
April 15th, 2007, 02:32 AM
Updated the red and blue links to more official sources

RYX
April 21st, 2007, 05:57 PM
Great tutorial on GLSL (http://www.lighthouse3d.com/opengl/glsl/) (GL-shader-language, for writing fragment programs) - including various examples ...